For my latest Virtual Environment project I decided to make something that was a bit more static-content-production heavy.
When I make games I tend to rely on procedural generation. I do that because I don’t have a ton of experience making static assets. I do programming. I do technical art. I do tools. But I’ve not really had a need to make assets.
So this project was about telling a short story through a space filled with static content.
The prompt I chose was a one-sentence short-story prompt. “You finally broke into the janitor’s closet, and you were right to be paranoid.”
You can play it here.